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| SARNIA ULTIMATE |
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Ultimate in 10 Simple Rules
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The Field -- A rectangular shape with endzones
at each end. A regulation field is 70 yards by 40 yards,
with endzones 25 yards deep.
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Initiate Play -- Each point begins with
both teams lining up on the front of their respective endzone
line. The defense throws ("pulls") the disc to the offense.
A regulation game has seven players per team.
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Scoring -- Each time the offense completes
a pass in the defense's endzone, the offense scores a point.
Play is initiated after each score.
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Movement of the Disc -- The disc may be
advanced in any direction by completing a pass to a teammate.
Players may not run with the disc. The person with the disc
("thrower") has ten seconds to throw the disc. The defender
guarding the thrower ("marker") counts out the stall count.
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Change of possession -- When a pass in not
completed (e.g. out of bounds, drop, block, interception),
the defense immediately takes possession of the disc and
becomes the offense.
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Substitutions -- Players not in the game
may replace players in the game after a score and during
an injury timeout.
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Non-contact -- No physical contact is allowed
between players. Picks and screens are also prohibited.
A foul occurs when contact is made.
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Fouls -- When a player initiates contact
on another player a foul occurs. When a foul disrupts possession,
the play resumes as if the possession was retained. If the
player committing the foul disagrees with the foul call,
the play is redone.
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Self-Refereeing -- Players are responsible
for their own foul and line calls. Players resolve their
own disputes.
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Spirit of the Game -- Ultimate stresses
sportsmanship and fair play. Competitive play is encouraged,
but never at the expense of respect between players, adherence
to the rules, and the basic joy of play.
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This page was last updated by the
Webmaster
on May 11 2011 10:45:38 PST
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